commit | 55e6d713ebd5e6b6f9cb3cd36edfdd3b43ae2e9e | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Aug 17 16:52:22 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Aug 17 16:52:22 2023 +0000 |
tree | fb125b33ac22908d505f8f17c7bb335a25590b00 | |
parent | 48234696174237fb7c8080443d0bd54c1ef48168 [diff] |
[tint][build] Add CMake target names to BUILD.cmake As comments next to the targets. Change-Id: I378e55e57f6b79c4a5e6dc84cb9cca873378ac2c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/147520 Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.