commit | 0b3400c56e1ac2782f8bca1854cab1a1c282b141 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Mon Feb 27 18:39:20 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Feb 27 18:39:20 2023 +0000 |
tree | 44cfe09a00628a3ac5ab27eeb8fb3ec3513f8f2d | |
parent | 806135658dbc91b5dd581cc11effca62455bd2ca [diff] |
tint: Add chromium_internal_relaxed_uniform_layout This will be used by the PackedVec3 transform to avoid triggering stricter layout validation rules for the uniform address space when mutating types. Bug: tint:1571 Change-Id: Ib15737fbe3cab4a8fbe453bcaf96ef2acc595921 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121601 Commit-Queue: James Price <jrprice@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.