commit | 0b392012f3add3fcf58e29d907a666bc71f92a6d | [log] [tgz] |
---|---|---|
author | Shrek Shao <shrekshao@google.com> | Sat Oct 05 01:06:10 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Oct 05 01:06:10 2024 +0000 |
tree | eac880e788624a41375f66da9f3e49295dcd86db | |
parent | a240524cc379c0f630db89ba8419f4d18bf02a06 [diff] |
[Compat] Add GLDepthBiasModifier toggle Empirically some GL drivers (desktop) select n+1 when a depth value lies between 2^n and 2^(n+1), while WebGPU CTS is expecting n. This change will make android compat passes depth bias tests, where they seem to select n. Bug: 42241017, 352360580, 366411883 Change-Id: Ia7e71508ed65089c945f9b6613c68f632c83264a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/208494 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Shrek Shao <shrekshao@google.com> Reviewed-by: Stephen White <senorblanco@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.