| intrinsics/gen/ignore/d91a2f.wgsl:28:3 warning: use of deprecated intrinsic |
| ignore(1.0); |
| ^^^^^^ |
| |
| #version 310 es |
| precision mediump float; |
| |
| void ignore_d91a2f() { |
| 1.0f; |
| } |
| |
| vec4 vertex_main() { |
| ignore_d91a2f(); |
| return vec4(0.0f, 0.0f, 0.0f, 0.0f); |
| } |
| |
| void main() { |
| vec4 inner_result = vertex_main(); |
| gl_Position = inner_result; |
| gl_Position.y = -(gl_Position.y); |
| gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w); |
| return; |
| } |
| #version 310 es |
| precision mediump float; |
| |
| void ignore_d91a2f() { |
| 1.0f; |
| } |
| |
| void fragment_main() { |
| ignore_d91a2f(); |
| } |
| |
| void main() { |
| fragment_main(); |
| return; |
| } |
| #version 310 es |
| precision mediump float; |
| |
| void ignore_d91a2f() { |
| 1.0f; |
| } |
| |
| void compute_main() { |
| ignore_d91a2f(); |
| } |
| |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| compute_main(); |
| return; |
| } |