commit | 0b4250236a7b092888671ff06c17a6d1d74f369e | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Tue Jul 30 21:45:56 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jul 30 21:45:56 2024 +0000 |
tree | 41f4cc3e89c1cb7fa050c9be5b8ddd2bc5f52c3a | |
parent | 083ebd8ddafc4703fd1059fb7b161b2e2026f8b2 [diff] |
[hlsl] Emit `textureGatherCompare` in HLSL IR This CL adds support for the `textureGatherCompare` intrinsic to the HLSL IR backend. Bug: 42251045 Change-Id: Id7e3b0b35c0fdce74489708f81d3c01555f6fd4f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/200535 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.