[Kotlin] Add cast to fix JNI issue This is the same fix as seen in kotlin_record_conversion.cpp. This is needed to unblock the Dawn->google3 roll. Change-Id: I1ce6b077e67cdaec62d5afaf35332a6c680802aa Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/332976 Reviewed-by: Mridul Goyal <mridulgoyal@google.com> Commit-Queue: Mridul Goyal <mridulgoyal@google.com> Auto-Submit: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.