commit | 0b82a3ba15e240fd5bfbf028910424d3c7a1229a | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Fri May 26 18:01:45 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri May 26 18:01:45 2023 +0000 |
tree | 09070f271d637dbfad547cece0129493aebb28fc | |
parent | a7207e9dcc0b3573dced10a463d8585289273c8d [diff] |
[ir][spirv-writer] Implement loop instructions We have to invent a header block and use that as the target for the back-edge, and also make sure we always emit the continuing block with a back-edge even when it is unreachable. Bug: tint:1906 Change-Id: I1e66f5e7a54a01fbd7ac74865fa25d179a7ef5f5 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/134561 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.