[dawn] Remove support for 64-bit dynamic offsets Dynamic offsets are 32-bit per the JS and C APIs (originally due to constraints of Vulkan: https://dawn-review.googlesource.com/c/dawn/+/11080/9/src/dawn_native/BindGroupTracker.h). There's no need to allow 64-bit offsets in some backends if the frontend doesn't support it. Bug: none, 363031535 Change-Id: I56f85ad59854886c28047e012c836dfe8bd69daf Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/294098 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.