enable f16; | |
struct FragmentInputs { | |
@location(0) @interpolate(flat) loc0 : i32, | |
@location(1) @interpolate(flat) loc1 : u32, | |
@location(2) loc2 : f32, | |
@location(3) loc3 : vec4<f32>, | |
@location(4) loc4 : f16, | |
@location(5) loc5 : vec3<f16>, | |
}; | |
@fragment | |
fn main(inputs : FragmentInputs) { | |
let i : i32 = inputs.loc0; | |
let u : u32 = inputs.loc1; | |
let f : f32 = inputs.loc2; | |
let v : vec4<f32> = inputs.loc3; | |
let x : f16 = inputs.loc4; | |
let y : vec3<f16> = inputs.loc5; | |
} |