@fragment | |
fn main(@builtin(position) position : vec4<f32>, @builtin(front_facing) front_facing : bool, @builtin(sample_index) sample_index : u32, @builtin(sample_mask) sample_mask : u32) { | |
if (front_facing) { | |
let foo : vec4<f32> = position; | |
let bar : u32 = (sample_index + sample_mask); | |
} | |
} |