commit | 0d4ec76307b6cc01d7f851a85274559df63d90e5 | [log] [tgz] |
---|---|---|
author | Clark DuVall <cduvall@chromium.org> | Wed Sep 18 18:50:13 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Sep 18 18:50:13 2024 +0000 |
tree | 095584289e52bbd9f57b6aefd9b2661cd18a8ab7 | |
parent | 018c3c32910b7f4104b10dca0cd8a272d941b20d [diff] |
Fix some windows builds not finding HWND Change-Id: I95bca6201dea8218460ee6555755c07409ccb4d7 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/207154 Auto-Submit: Clark DuVall <cduvall@chromium.org> Reviewed-by: David Neto <dneto@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Clark DuVall <cduvall@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.