|author||Austin Eng <email@example.com>||Thu Jul 30 15:29:57 2020 +0000|
|committer||Commit Bot service account <firstname.lastname@example.org>||Thu Jul 30 15:29:57 2020 +0000|
Add texture aspect to texture copy view and validation tests Bug: dawn:439 Change-Id: I0ca283f58fe2b63ac3a8c468f8ea1bb2d300856f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24683 Commit-Queue: Austin Eng <email@example.com> Reviewed-by: Jiawei Shao <firstname.lastname@example.org> Reviewed-by: Corentin Wallez <email@example.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements
webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.hversion that Dawn implements.
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.