SKIP: FAILED | |
[numthreads(1, 1, 1)] | |
void unused_entry_point() { | |
return; | |
} | |
static matrix<float16_t, 2, 3> u = matrix<float16_t, 2, 3>(vector<float16_t, 3>(float16_t(1.0h), float16_t(2.0h), float16_t(3.0h)), vector<float16_t, 3>(float16_t(4.0h), float16_t(5.0h), float16_t(6.0h))); | |
void f() { | |
float2x3 v = float2x3(u); | |
} | |
FXC validation failure: | |
D:\Projects\RampUp\dawn\test\tint\expressions\type_conv\Shader@0x0000022FCB692870(6,15-23): error X3000: syntax error: unexpected token 'float16_t' | |