| SKIP: FAILED |
| |
| <dawn>/src/tint/lang/msl/writer/printer/printer.cc:355 internal compiler error: strided_arr = struct @align(4) { |
| el:f32 @offset(0) |
| } |
| |
| buf0 = struct @align(4) { |
| x_GLF_uniform_float_values:array<strided_arr, 4> @offset(0) |
| } |
| |
| strided_arr_1 = struct @align(4) { |
| el:i32 @offset(0) |
| } |
| |
| buf1 = struct @align(4) { |
| x_GLF_uniform_int_values:array<strided_arr_1, 3> @offset(0) |
| } |
| |
| main_out = struct @align(16) { |
| x_GLF_color_1:vec4<f32> @offset(0), @location(0) |
| } |
| |
| %b1 = block { # root |
| %x_6:ptr<uniform, buf0, read> = var @binding_point(0, 0) |
| %x_9:ptr<uniform, buf1, read> = var @binding_point(0, 1) |
| %x_GLF_color:ptr<private, vec4<f32>, read_write> = var |
| } |
| |
| %main_1 = func():void -> %b2 { |
| %b2 = block { |
| %a:ptr<function, f32, read_write> = var |
| %i:ptr<function, i32, read_write> = var |
| %b:ptr<function, f32, read_write> = var |
| %c:ptr<function, f32, read_write> = var |
| %d:ptr<function, f32, read_write> = var |
| %x_67:ptr<function, bool, read_write> = var |
| %x_68_phi:ptr<function, bool, read_write> = var |
| %12:ptr<uniform, f32, read> = access %x_6, 0u, 0i, 0u |
| %x_37:f32 = load %12 |
| store %a, %x_37 |
| %14:ptr<uniform, i32, read> = access %x_9, 0u, 1i, 0u |
| %x_39:i32 = load %14 |
| store %i, %x_39 |
| loop [b: %b3, c: %b4] { # loop_1 |
| %b3 = block { # body |
| %x_44:i32 = load %i |
| %17:ptr<uniform, i32, read> = access %x_9, 0u, 0i, 0u |
| %x_46:i32 = load %17 |
| %19:bool = lt %x_44, %x_46 |
| if %19 [t: %b5, f: %b6] { # if_1 |
| %b5 = block { # true |
| exit_if # if_1 |
| } |
| %b6 = block { # false |
| exit_loop # loop_1 |
| } |
| } |
| %x_49:f32 = load %a |
| store %b, %x_49 |
| %x_50:f32 = load %b |
| store %c, %x_50 |
| %x_51:f32 = load %c |
| %23:f32 = asin %x_51 |
| store %d, %23 |
| %24:ptr<uniform, f32, read> = access %x_6, 0u, 1i, 0u |
| %x_54:f32 = load %24 |
| store %c, %x_54 |
| %x_55:f32 = load %d |
| store %a, %x_55 |
| continue %b4 |
| } |
| %b4 = block { # continuing |
| %x_56:i32 = load %i |
| %28:i32 = add %x_56, 1i |
| store %i, %28 |
| next_iteration %b3 |
| } |
| } |
| %29:ptr<uniform, f32, read> = access %x_6, 0u, 2i, 0u |
| %x_59:f32 = load %29 |
| %x_60:f32 = load %a |
| %x_61:bool = lt %x_59, %x_60 |
| store %x_68_phi, %x_61 |
| if %x_61 [t: %b7] { # if_2 |
| %b7 = block { # true |
| %x_64:f32 = load %a |
| %34:ptr<uniform, f32, read> = access %x_6, 0u, 3i, 0u |
| %x_66:f32 = load %34 |
| %36:bool = lt %x_64, %x_66 |
| store %x_67, %36 |
| %37:bool = load %x_67 |
| store %x_68_phi, %37 |
| exit_if # if_2 |
| } |
| } |
| %x_68:bool = load %x_68_phi |
| if %x_68 [t: %b8, f: %b9] { # if_3 |
| %b8 = block { # true |
| %39:ptr<uniform, i32, read> = access %x_9, 0u, 2i, 0u |
| %x_73:i32 = load %39 |
| %41:ptr<uniform, i32, read> = access %x_9, 0u, 1i, 0u |
| %x_76:i32 = load %41 |
| %43:ptr<uniform, i32, read> = access %x_9, 0u, 1i, 0u |
| %x_79:i32 = load %43 |
| %45:ptr<uniform, i32, read> = access %x_9, 0u, 2i, 0u |
| %x_82:i32 = load %45 |
| %47:f32 = convert %x_73 |
| %48:f32 = convert %x_76 |
| %49:f32 = convert %x_79 |
| %50:f32 = convert %x_82 |
| %51:vec4<f32> = construct %47, %48, %49, %50 |
| store %x_GLF_color, %51 |
| exit_if # if_3 |
| } |
| %b9 = block { # false |
| %52:ptr<uniform, i32, read> = access %x_9, 0u, 1i, 0u |
| %x_86:i32 = load %52 |
| %x_87:f32 = convert %x_86 |
| %55:vec4<f32> = construct %x_87, %x_87, %x_87, %x_87 |
| store %x_GLF_color, %55 |
| exit_if # if_3 |
| } |
| } |
| ret |
| } |
| } |
| %tint_symbol = @fragment func():main_out -> %b10 { |
| %b10 = block { |
| %57:void = call %main_1 |
| %58:vec4<f32> = load %x_GLF_color |
| %59:main_out = construct %58 |
| ret %59 |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |