Add utility method to get Native Window object for surfaces. This is needed by all Dawn ART clients in order to pass into the getDevice method. Bug: 307286150 Change-Id: I2e008d918fd2595dbb541307014d8422beaa586c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/181180 Auto-Submit: Jim Blackler <jimblackler@google.com> Reviewed-by: Sonakshi Saxena <nexa@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.