commit | 0dfe0d67b5104ac8828ccd053af520c1db1a8409 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Tue Aug 01 19:31:44 2023 +0000 |
committer | James Price <jrprice@google.com> | Tue Aug 01 19:31:44 2023 +0000 |
tree | e9ac93692c4c2f3314bfbcfd7cd6c0e60b9b8e6b | |
parent | f1e51061c85263aed8d145988f12e2470379cbca [diff] |
[ir] Convert ShaderIOSpirv to a free function Also introduces a free function for the base ShaderIO framework. Bug: tint:1718 Change-Id: I6b1564e361101ba9e659f109104739e6e6ef4b34 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/143821 Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.