blob: 1701eba9f8d5b636ec6b6125af1c5ec84906a1c5 [file] [log] [blame]
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
Texture1D<int4> arg_0 : register(t0, space0);
void d() {
const float l = 0.14112000167369842529f;
}