blob: 92f22e2ae6a07769d0434762badf414abae9eb50 [file] [log] [blame]
#version 310 es
struct Simulation {
uint i;
uint pad;
uint pad_1;
uint pad_2;
};
struct Particle {
vec3 position[8];
float lifetime;
uint pad_3;
uint pad_4;
uint pad_5;
vec4 color;
vec3 velocity;
uint pad_6;
};
layout(binding = 3, std430) buffer Particles_ssbo {
Particle p[];
} particles;
layout(binding = 4, std140) uniform sim_block_ubo {
Simulation inner;
} sim;
void tint_symbol() {
Particle particle = particles.p[0];
particle.position[sim.inner.i] = particle.position[sim.inner.i];
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}