blob: 3567dd62741b15508faa35e673ab09b52478368b [file] [log] [blame]
#version 310 es
uint local_invocation_index_1 = 0u;
shared uint wg[4];
void compute_main_inner(uint local_invocation_index_2) {
uint idx = 0u;
idx = local_invocation_index_2;
while (true) {
uint x_21 = idx;
if (!((x_21 < 4u))) {
break;
}
uint x_26 = idx;
atomicExchange(wg[x_26], 0u);
{
uint x_33 = idx;
idx = (x_33 + 1u);
}
}
barrier();
atomicExchange(wg[1], 1u);
return;
}
void compute_main_1() {
uint x_47 = local_invocation_index_1;
compute_main_inner(x_47);
return;
}
void compute_main(uint local_invocation_index_1_param) {
{
for(uint idx_1 = local_invocation_index_1_param; (idx_1 < 4u); idx_1 = (idx_1 + 1u)) {
uint i = idx_1;
atomicExchange(wg[i], 0u);
}
}
barrier();
local_invocation_index_1 = local_invocation_index_1_param;
compute_main_1();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main(gl_LocalInvocationIndex);
return;
}