blob: b4df5320710f14bc6ec33ec16c4764e986e919fe [file] [log] [blame]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
f16mat2 u = f16mat2(f16vec2(1.0hf, 2.0hf), f16vec2(3.0hf, 4.0hf));
void f() {
mat2 v = mat2(u);
}