blob: 6b817e9af5777abedb3821a49b5ce9f07f24c2b1 [file] [log] [blame]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
float t = 0.0f;
mat2x3 m() {
t = (t + 1.0f);
return mat2x3(vec3(1.0f, 2.0f, 3.0f), vec3(4.0f, 5.0f, 6.0f));
}
void f() {
mat2x3 tint_symbol = m();
f16mat2x3 v = f16mat2x3(tint_symbol);
}