blob: 3f8c6644113b695c4ff5e6a52caecb6f1c8bc30e [file] [log] [blame]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
mat2x3 u = mat2x3(vec3(1.0f, 2.0f, 3.0f), vec3(4.0f, 5.0f, 6.0f));
void f() {
f16mat2x3 v = f16mat2x3(u);
}