blob: 196429b1cdcb5165ed1539e956fb949ee9e59cb2 [file] [log] [blame]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
float16_t t = 0.0hf;
f16mat4x2 m() {
t = (t + 1.0hf);
return f16mat4x2(f16vec2(1.0hf, 2.0hf), f16vec2(3.0hf, 4.0hf), f16vec2(5.0hf, 6.0hf), f16vec2(7.0hf, 8.0hf));
}
void f() {
f16mat4x2 tint_symbol = m();
mat4x2 v = mat4x2(tint_symbol);
}