blob: d67520d3247769c769e4c4ddd398c999bceaf98f [file] [log] [blame]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
float16_t t = 0.0hf;
float16_t m() {
t = 1.0hf;
return float16_t(t);
}
void f() {
float16_t tint_symbol = m();
bool v = bool(tint_symbol);
}