blob: aa70eaf9bab40cd760a0f47ab135774b86690d6c [file] [log] [blame]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
int t = 0;
int m() {
t = 1;
return int(t);
}
void f() {
int tint_symbol = m();
float16_t v = float16_t(tint_symbol);
}