blob: 36840f57eace8e6abd2b5ea08ee0de8a9d9705ce [file] [log] [blame]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
float16_t t = 0.0hf;
f16vec2 m() {
t = 1.0hf;
return f16vec2(t);
}
void f() {
f16vec2 tint_symbol = m();
ivec2 v = ivec2(tint_symbol);
}