blob: c82d77a9fedda4d86efba815a41d56e55bb89b5d [file] [log] [blame]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
bool t = false;
bvec3 m() {
t = true;
return bvec3(t);
}
void f() {
bvec3 tint_symbol = m();
f16vec3 v = f16vec3(tint_symbol);
}