blob: 87f04144a9bfaf57df669c12a713622bf372f94d [file] [log] [blame]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
float16_t t = 0.0hf;
f16vec3 m() {
t = 1.0hf;
return f16vec3(t);
}
void f() {
f16vec3 tint_symbol = m();
vec3 v = vec3(tint_symbol);
}