blob: d83a118ae3d2cee43818817210af9f25822812ca [file] [log] [blame]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
vec3 u = vec3(1.0f);