blob: 4f76ad0ae003b37c641dfcc87297d7fe8f2b77c1 [file] [log] [blame]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
bool t = false;
bvec4 m() {
t = true;
return bvec4(t);
}
void f() {
bvec4 tint_symbol = m();
f16vec4 v = f16vec4(tint_symbol);
}