blob: 8f5d3f654249f65b509340b580710a7a95b20c95 [file] [log] [blame]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
uint t = 0u;
uvec4 m() {
t = 1u;
return uvec4(t);
}
void f() {
uvec4 tint_symbol = m();
f16vec4 v = f16vec4(tint_symbol);
}