blob: 0b7891ebc6b1d3ad7401199440ce90417ca04f86 [file] [log] [blame]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
uvec4 u = uvec4(1u);