blob: ea7b7697b1bed807ed7d693b3c4facf0b3444236 [file] [log] [blame]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
f16vec4 u = f16vec4(1.0hf);
void f() {
vec4 v = vec4(u);
}