blob: f542b63d908327e7a8b8710bd78e9ec92626a2c9 [file] [log] [blame]
#version 310 es
shared vec4 S;
void func_S() {
S = vec4(0.0f);
}
void tint_symbol(uint local_invocation_index) {
{
S = vec4(0.0f);
}
barrier();
func_S();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol(gl_LocalInvocationIndex);
return;
}