| SKIP: FAILED |
| |
| #include <metal_stdlib> |
| using namespace metal; |
| struct MyStruct { |
| float f1; |
| }; |
| template<typename T, size_t N> |
| struct tint_array { |
| const constant T& operator[](size_t i) const constant { return elements[i]; } |
| device T& operator[](size_t i) device { return elements[i]; } |
| const device T& operator[](size_t i) const device { return elements[i]; } |
| thread T& operator[](size_t i) thread { return elements[i]; } |
| const thread T& operator[](size_t i) const thread { return elements[i]; } |
| threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } |
| const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } |
| T elements[N]; |
| }; |
| |
| |
| thread int v1 = 1; |
| thread uint v2 = 1u; |
| thread float v3 = 1.0f; |
| thread int3 v4 = int3(1); |
| thread uint3 v5 = uint3(1u, 2u, 3u); |
| thread float3 v6 = float3(1.0f, 2.0f, 3.0f); |
| thread MyStruct v7 = MyStruct{.f1=1.0f}; |
| thread tint_array<float, 10> v8 = tint_array<float, 10>{}; |
| thread int v9 = 0; |
| thread uint v10 = 0u; |
| thread float v11 = 0.0f; |
| thread MyStruct v12 = MyStruct{}; |
| thread MyStruct v13 = MyStruct{}; |
| thread tint_array<float, 10> v14 = tint_array<float, 10>{}; |
| thread int3 v15 = int3(1, 2, 3); |
| thread float3 v16 = float3(1.0f, 2.0f, 3.0f); |
| void f() { |
| } |