commit | 0e92e9bf3ce51f0908fc146e48998582d8d63647 | [log] [tgz] |
---|---|---|
author | Brandon Jones <brandon1.jones@intel.com> | Thu Apr 01 20:46:42 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Thu Apr 01 20:46:42 2021 +0000 |
tree | 08e9f431d30eafcac8c810a0c0eaa4af6c893485 | |
parent | a223e1f0c8a49a6fdda6db2dc7ba3369b4bb6974 [diff] |
Add GPUExternalTexture Types Adds GPUExternalTexture-related types, as well as Device::ImportExternalTexture. Adds a basic unit and end2end test. Bug: dawn:728 Change-Id: Iee9533eb872c493a089cccd500748f1a61457407 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46060 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.