| // Copyright 2019 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef DAWNNATIVE_BINDGROUPANDSTORAGEBARRIERTRACKER_H_ |
| #define DAWNNATIVE_BINDGROUPANDSTORAGEBARRIERTRACKER_H_ |
| |
| #include "common/ityp_bitset.h" |
| #include "dawn_native/BindGroup.h" |
| #include "dawn_native/BindGroupTracker.h" |
| #include "dawn_native/Buffer.h" |
| #include "dawn_native/Texture.h" |
| |
| namespace dawn_native { |
| |
| // Extends BindGroupTrackerBase to also keep track of resources that need a usage transition. |
| template <bool CanInheritBindGroups, typename DynamicOffset> |
| class BindGroupAndStorageBarrierTrackerBase |
| : public BindGroupTrackerBase<CanInheritBindGroups, DynamicOffset> { |
| using Base = BindGroupTrackerBase<CanInheritBindGroups, DynamicOffset>; |
| |
| public: |
| BindGroupAndStorageBarrierTrackerBase() = default; |
| |
| void OnSetBindGroup(uint32_t index, |
| BindGroupBase* bindGroup, |
| uint32_t dynamicOffsetCount, |
| uint32_t* dynamicOffsets) { |
| if (this->mBindGroups[index] != bindGroup) { |
| mBindings[index] = {}; |
| mBindingsNeedingBarrier[index] = {}; |
| |
| const BindGroupLayoutBase* layout = bindGroup->GetLayout(); |
| |
| for (BindingIndex bindingIndex{0}; bindingIndex < layout->GetBindingCount(); |
| ++bindingIndex) { |
| const BindingInfo& bindingInfo = layout->GetBindingInfo(bindingIndex); |
| |
| if ((bindingInfo.visibility & wgpu::ShaderStage::Compute) == 0) { |
| continue; |
| } |
| |
| mBindingTypes[index][bindingIndex] = bindingInfo.type; |
| switch (bindingInfo.type) { |
| case wgpu::BindingType::UniformBuffer: |
| case wgpu::BindingType::ReadonlyStorageBuffer: |
| case wgpu::BindingType::Sampler: |
| case wgpu::BindingType::ComparisonSampler: |
| case wgpu::BindingType::SampledTexture: |
| // Don't require barriers. |
| break; |
| |
| case wgpu::BindingType::StorageBuffer: |
| mBindingsNeedingBarrier[index].set(bindingIndex); |
| mBindings[index][bindingIndex] = static_cast<ObjectBase*>( |
| bindGroup->GetBindingAsBufferBinding(bindingIndex).buffer); |
| break; |
| |
| // Read-only and write-only storage textures must use general layout |
| // because load and store operations on storage images can only be done on |
| // the images in VK_IMAGE_LAYOUT_GENERAL layout. |
| case wgpu::BindingType::ReadonlyStorageTexture: |
| case wgpu::BindingType::WriteonlyStorageTexture: |
| mBindingsNeedingBarrier[index].set(bindingIndex); |
| mBindings[index][bindingIndex] = static_cast<ObjectBase*>( |
| bindGroup->GetBindingAsTextureView(bindingIndex)); |
| break; |
| |
| case wgpu::BindingType::StorageTexture: |
| // Not implemented. |
| default: |
| UNREACHABLE(); |
| break; |
| } |
| } |
| } |
| |
| Base::OnSetBindGroup(index, bindGroup, dynamicOffsetCount, dynamicOffsets); |
| } |
| |
| protected: |
| std::array<ityp::bitset<BindingIndex, kMaxBindingsPerGroup>, kMaxBindGroups> |
| mBindingsNeedingBarrier = {}; |
| std::array<ityp::array<BindingIndex, wgpu::BindingType, kMaxBindingsPerGroup>, |
| kMaxBindGroups> |
| mBindingTypes = {}; |
| std::array<ityp::array<BindingIndex, ObjectBase*, kMaxBindingsPerGroup>, kMaxBindGroups> |
| mBindings = {}; |
| }; |
| |
| } // namespace dawn_native |
| |
| #endif // DAWNNATIVE_BINDGROUPANDSTORAGEBARRIERTRACKER_H_ |