commit | 0ea2c0e618bf9136bd7f6d2f6180cd06b28fafdd | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Wed Aug 28 18:52:56 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Aug 28 18:52:56 2024 +0000 |
tree | e0885a18809adc479d3254e1f1a27f316652a917 | |
parent | 66d12bb08a01363901082383bd6b2c2b985d5d55 [diff] |
[glsl][ir] Emit vector types. Add vector type emission to the GLSL IR backend. Bug: 42251044 Change-Id: Iea6eacc4d871545e44ecd4aeb9a81c241ae8ef96 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/204254 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.