commit | 0ecc48ecb7a1353b9e1a3cd9d3a125f6a770477c | [log] [tgz] |
---|---|---|
author | Natasha Lee <natlee@microsoft.com> | Wed Jan 15 19:02:13 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Wed Jan 15 19:02:13 2020 +0000 |
tree | 82e3f0b79dc74bb47cd51113e72f218277ae3221 | |
parent | 0c66bcd13a5426a56635d0e17ce85ff6e7595158 [diff] |
Handle DeviceLost error Handle DeviceLostCallback once DeviceLost error occurs. Disallow any other commands or actions on device to happen after device has been lost. Bug: dawn:68 Change-Id: Icbbbadf278cae5e6213050d00439118789c863dc Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12801 Commit-Queue: Natasha Lee <natlee@microsoft.com> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.