blob: 83c210c1baf3929d6f8b6502f072d98f6705c338 [file]
//
// fragment_main
//
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
texture2d_array<float, access::write> arg_0;
};
void textureStore_59a0ab(tint_module_vars_struct tint_module_vars) {
tint_module_vars.arg_0.write(float4(1.0f), uint2(1u), 1);
}
fragment void fragment_main(texture2d_array<float, access::write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0=arg_0};
textureStore_59a0ab(tint_module_vars);
}
//
// compute_main
//
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
texture2d_array<float, access::write> arg_0;
};
void textureStore_59a0ab(tint_module_vars_struct tint_module_vars) {
tint_module_vars.arg_0.write(float4(1.0f), uint2(1u), 1);
}
kernel void compute_main(texture2d_array<float, access::write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0=arg_0};
textureStore_59a0ab(tint_module_vars);
}