commit | 0f8a6dca30d3ee4a1f341fe35f9cbfa2f45962cf | [log] [tgz] |
---|---|---|
author | Gregg Tavares <gman@chromium.org> | Sat Feb 17 06:44:19 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Feb 17 06:44:19 2024 +0000 |
tree | 2a88052eb6150e08796aca9ecbabb36499d692f2 | |
parent | 6488198dea8aff90765134626ca6fe06a8c8e7db [diff] |
Reject GL devices that don't support rendering to f16 and f32 Change-Id: Ib1d81aa2e69ef33e5cbabfd851ab2e7860772f53 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/175340 Reviewed-by: Stephen White <senorblanco@chromium.org> Commit-Queue: Gregg Tavares <gman@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.