commit | 0fb4ac17f685eb4a65ccb63e6ae17e2a1e0dfcc3 | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Thu Nov 23 17:17:33 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Nov 23 17:17:33 2023 +0000 |
tree | 3edcf20ac790783b00b0b5c2d66a27c5fc08f685 | |
parent | 3b4bf191b3afa8902d3a39c21e1bca76a8246752 [diff] |
Kokoro: fix Tint e2e tests not using DXC, and using the wrong FXC This was broken in https://dawn-review.googlesource.com/c/dawn/+/116299 Change-Id: I8a0a89bfb842a4bb3a9efb32141a4624315f29b6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/162362 Commit-Queue: Antonio Maiorano <amaiorano@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.