commit | 6bf95bcb4b6a38073b20a2ecf7588050df9e995b | [log] [tgz] |
---|---|---|
author | Shrek Shao <shrekshao@google.com> | Sat Jun 03 01:06:17 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Jun 03 01:06:17 2023 +0000 |
tree | 1a28abe2103849ce5d3687d664c63e07b7062ea1 | |
parent | 239dd88c016d61e5f2260f1642f50740a47dc4ef [diff] |
Remove angle d3d11 suppression for depth stencil compat blit path angleproject:8171 is fixed. Bug: dawn:1291 Change-Id: Ibe95584446739929c755e0b7a314d3b49611e70e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/135662 Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Shrek Shao <shrekshao@google.com> Auto-Submit: Shrek Shao <shrekshao@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.