| const int inner_result = main0_inner(); |
| tint_symbol wrapper_result = (tint_symbol)0; |
| wrapper_result.value = inner_result; |
| const uint inner_result_1 = main1_inner(); |
| tint_symbol_1 wrapper_result_1 = (tint_symbol_1)0; |
| wrapper_result_1.value = inner_result_1; |
| float value : SV_Target2; |
| const float inner_result_2 = main2_inner(); |
| tint_symbol_2 wrapper_result_2 = (tint_symbol_2)0; |
| wrapper_result_2.value = inner_result_2; |
| float4 value : SV_Target3; |
| return float4(1.0f, 2.0f, 3.0f, 4.0f); |
| const float4 inner_result_3 = main3_inner(); |
| tint_symbol_3 wrapper_result_3 = (tint_symbol_3)0; |
| wrapper_result_3.value = inner_result_3; |