commit | 30fd48098c1e7bec4f5636374ed0011ebaf01398 | [log] [tgz] |
---|---|---|
author | Shrek Shao <shrekshao@google.com> | Wed Feb 05 16:27:39 2025 -0800 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Feb 05 16:27:39 2025 -0800 |
tree | 8033cfc5bbae80d44e1f44f8fdaed4356b60ceb2 | |
parent | a18873605849b693aaa94a91a0fac6dbd6916b2d [diff] |
Add back DawnTest device SetLoggingCallback Fix --enable-toggles=dump_shaders for dawn_end2end_tests Change-Id: I632f5a49de6e0e2ea0de45dc3ff312f1710134d5 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/224814 Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.