commit | 103bb4bfbd4f4a2bc0fa3eadf2bacc09a9b013ca | [log] [tgz] |
---|---|---|
author | Stephen White <senorblanco@chromium.org> | Wed Nov 15 04:43:14 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Nov 15 04:43:14 2023 +0000 |
tree | c23b052d4432c63bb954ca82ff19d742729ea61e | |
parent | abbd07f241f401e792958f4fab362bf8a7860181 [diff] |
OpenGL: implement occlusion queries. On ResolveQuerySet(), get all available query results into a CPU-side vector. Copy the results from there to the destination buffer. Bug: dawn:2186 Change-Id: I49c58ff611633ca5362de679e27e260dcb9759e1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/160780 Commit-Queue: Stephen White <senorblanco@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.