commit | 51f72760ca17daf629f393fc159469f73bc4c0b6 | [log] [tgz] |
---|---|---|
author | Peng Huang <penghuang@chromium.org> | Thu May 02 02:17:31 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu May 02 02:17:31 2024 +0000 |
tree | af2053b662f60efa413cebdd2f576feb94fbe445 | |
parent | d2ecf447d862fa40a30e1cee7276837dcfa005fc [diff] |
d3d11: create non-monitored fence based on driver's capabilities Bug: chromium:335553337 Change-Id: I7688d5e1e8abca70836b73989ea705f46ac29b2a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/186541 Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Peng Huang <penghuang@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.