commit | 112549bea523b3cfc1c2c0e0f37b2e2f442f2ca5 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Dec 07 13:17:53 2023 +0000 |
committer | Ben Clayton <bclayton@google.com> | Thu Dec 07 13:17:53 2023 +0000 |
tree | 29951006d5c9e98712b967fb4a5855359ac5c056 | |
parent | 2b86be7a894b6056cfd95732d11eff0f78f27ea1 [diff] |
[tint][ir] Serialize UserCall Change-Id: Ie005fba83b061cc3b964c038840e3ea82ab64fb6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/164741 Reviewed-by: James Price <jrprice@google.com> Kokoro: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.