commit | 1130384168049bbbfddb9a0b6428422ce7658fca | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Tue Nov 21 16:38:33 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Nov 21 16:38:33 2023 +0000 |
tree | 4748812fd0decb0886b3a49512a7f2899d9f84ef | |
parent | b171bec1975a76970ffe34424d7468bfe83788a3 [diff] |
Roll DirectX Shader Compiler from c486ec19870c to f0aed972235c (2 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/c486ec19870c..f0aed972235c 2023-11-21 python3kgae@outlook.com [lit][SPIRV] convert runFileTest shaders to lit FileCheck test (204 left to go) (#6048) 2023-11-21 brioche@google.com build: add missing include file (#6045) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC shrekshao@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: shrekshao@google.com Change-Id: I08a490610d96c33bc29e15327b8a97dc2cff5f20 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/161822 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.