commit | 11b95ad3e8f70a8311ae658e34300a9f35e1abd2 | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Wed Feb 28 03:06:07 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Feb 28 03:06:07 2024 +0000 |
tree | 6ada0c8353c68002ed92c719fa3106962db72ced | |
parent | f5abb823f98d0ab55b31b63453d46188b7f9e5a3 [diff] |
Roll DirectX Shader Compiler from 696a13a2a8d0 to 5a3178590581 (3 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/696a13a2a8d0..5a3178590581 2024-02-27 jeffno@microsoft.com PIX: Preclude debug output of ray query handle from phi or select (since the value isn't really an int, it's a handle) (#6309) 2024-02-27 jbatista@microsoft.com [ExecutionTest] Add Wave Range Size HLK Tests (#6348) 2024-02-27 jonas.meyer@gmail.com Expose clang option `-fdiagnostics-format=` in dxc (#6357) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC dsinclair@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: dsinclair@google.com Change-Id: Ia19ab71a601ba92098206b354356216a7a16ea58 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/176880 Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.